Prototype via pubg.com

PUBG has introduced a new LABS style titled Challenger Boxing Royale. PUBG Labs is the developers' experimental system to try out new game features and modes to see how well the community responds to them, for the potential of instilling them in the game regularly.

What is Challenger Boxing Royale?

Challenger Battle Royale features the same archetype PUBG we all know and dearest, except with a nighttime twist. There'due south limited on-screen user interface (UI) to intensify immersion, forth with upping the stealth experience within an eerie night setting. The compass, mini-map, ammo, kill feed, and alive actor counter are all disabled, which means that you must heavily rely on your knowledge of the map, limited visibility, and audio to track down enemies, and ultimately survive. Luckily, a flare gun fires throughout the game, lighting upwardly the sky and the map in a bright flash of crimson light. When the flare fires iii times, the Bluish Zone is closing in, which means y'all demand to motion towards the circle's middle. Challenger Boxing Royale is currently only playable on Sanhok, the medium-sized lush jungle map.

Image via pubg.com

Game mode rules

  • The harm of firearms, melee weapons, and throwables are doubled, intensify gameplay.
  • The Blue Zone damage output, motion speed, and timing remain unchanged.
  • A single red flare signals the warning phase, which identifies the Condom Zone; occurs at the heart of the new circle; does not light up the area; occurs when the new Blue Zone is determined and is visible until the Blue Zone starts to move.
  • Three sequent ruby-red flares signal the Closing Phase; ruddy flare lights upward the surrounding area; occurs in the center of the safe zone; occurs when the Blue Zone starts to movement; is visible until the Bluish Zone stops, and the Flare is in the aforementioned position as the single warning phase flare.

UI Changes

  • No Player HUD; only the health bar is displayed.
  • No role player counter, kill feed, impale counter.
  • "Chiliad" (default cardinal binding) brings upward the map, just the map does non show any sort of markings or the Bluish Zone.
  • No ping letters/alerts.

Settings

  • Played in either First Person Perspective or Third Person Perspective.
  • Solo Mode only.
  • Played exclusively on the map Sanhok.
  • Bullet Tracers are enabled.
  • Up to 100 players per match.
  • Players have the normal amount of health.
  • Lighting and weather condition is dark/sunset.